The Star Dragon
By Dante Doom
When the real world is threatened, it’s up to the players in a virtual one to save it.
Van Vanyushin doesn’t see the point in ever leaving the beautiful digital world of the game he loves—and for good reason. In the industrial wasteland he calls home, it is often the only way people can experience life’s simplest pleasures. But his allegiance to the game is tested when an ambitious CIA agent named Sang Ngo calls upon him to help as she goes undercover in the game to investigate Draco—the corporation responsible for creating the massively popular role-playing game Dragon Kings of the New World.
Sang is a gifted hacker who feels nothing but contempt for those who waste their lives in what she sees as a false reality…but when people start dying in the game, she must find out why. Van, a talented gamer, is her guide to navigate the world, level up their newbie characters fast and get into some of the most dangerous areas of the game. He dreams of becoming a pro gamer sponsored by Draco one day, but his partnership with Sang threatens to expose secrets from his past that could jeopardize those plans.
Now, they will have to put aside their differences to discover whatever—or whoever—is killing players, but the truth they find is darker than either of them imagined….
About the Author
Dante Doom didn’t touch a videogame or fantasy book until his 23rd year on Earth. He started working at an old-school arcade—hired primarily, he was told, because of his “badass ridiculous name”—and from then his education began.
They started him on the classics, a strict diet of Pac-Man, Galaga, Donkey Kong, Asteroids, Dig Dug, Street Fighter, and Rampage.
Freakish proficiency. Beginners luck, they said.
He was given dog-eared copies of J.R.R. Tolkien's The Hobbit, Brandon Sanderson's Mistborn, Patrick Rothfuss' The Name of the Wind and Anne McCaffrey’sDragon Riders of Pern.
Devoured in days.
Finally, he was invited up to the arcade owner’s private gaming room: Battletoads, Teenage Mutant Ninja Turtles (NES), and Ghosts 'n Goblins followed.
Defeated, at last—maybe he wasn’t such a wunderkid, after all. But he didn’t give up. And that earned him a seat at the group’s D&D table. Many a happy day has passed since—he even beat TMNT’s Dam level and its health-draining pink seaweed.
Then a year ago, that same group introduced him to the new Fantasy-LitRPG genre—what Dante saw as the final stage in his education. Because, for him, it doesn’t get any better than LitRPG. The combination of an immersive fantasy world, gaming objectives and levelled progression makes for a fascinating storytelling experience.
Inspired, he took two weeks holiday from the arcade, sat down and wrote the Dragon Kings of the New World series.
On Amazon: https://www.amazon.com/dp/B075RF8L83/
The author is giving away a $5 Amazon Gift Card to one lucky reader!